Phylacteric Vault Master Abjurist

Many wizards choose to specialize in a specific school, focusing on a particular branch of magic. The master specialist studies the very notion of specialization. Though she, too, focuses on one school above all others, she so thoroughly devotes her attention to mastering her chosen discipline that she gains insight beyond the reach of any mere specialist. The Master abjurist represents those who devote themselves to the school of abjuration.
If a specialist is a student of a school of magic, the master specialist is that school’s teacher.
HD: D4

ENTRY REQUIREMENTS
Skills: Knowledge (arcana) 5 ranks, Spellcraft 5 ranks.
Feat: Spell Focus (Abjuration).
Spellcasting: Must be able to cast 3rd-level arcane spells.
Special: Must be an Abjurer.
Class Skills (2 + Int modifier per level): Concentration, Craft, Decipher Script, Knowledge (all skills, taken individually), Profession, Spellcraft.

Class Level Base attack Bonus Fort Save Ref Save Will Save Special Spells per day
1 +0 +0 +0 +2 skill focus (spellcraft) +1 level wizard
2 +1 +0 +0 +3 Extended spellbook +1 level wizard
3 +1 +1 +1 +3 greater spell focus +1 level wizard
4 +2 +1 +1 +4 minor abjuration esoterica +1 level wizard
5 +2 +1 +1 +4 expanded spellbook +1 level wizard
6 +3 +2 +2 +5 caster level increase +1 +1 level wizard
7 +3 +2 +2 +5 moderate abjuration esoterica +1 level wizard
8 +4 +2 +2 +6 expanded spellbook +1 level wizard
9 +4 +3 +3 +6 caster level increase +2 +1 level wizard
10 +5 +3 +3 +7 major abjuration esoterica +1 level wizard

CLASS FEATURES
You are a true master of abjuration. What you lack in versatility, you make up through incredible ability within your school.

Spellcasting: At each level, you gain new spells per day and an increase in caster level (and spells known, if applicable) as if you had also gained a level in the wizard class. You do
not, however, gain any other benefit a character of that class would have gained.

Skill Focus (Spellcraft): At 1st level, you gain Skill Focus (Spellcraft) as a bonus feat.

Expanded Spellbook: When you reach 2nd level, you can add one abjuration spell to your spellbook. The spell can be of any level that you can cast, and it is in addition to the normal spells gained when increasing your level. You can add another abjuration spell to your spellbook at 5th and at 8th level.

Greater Spell Focus: At 3rd level, you gain Greater Spell Focus as a bonus feat. You must apply this feat to the abjuration school.

Minor Abjuration Esoterica (Ex): At 4th level, your unflagging focus on abjuration opens your mind to new possibilities and grants you the first taste of the unique skills of a master abjurer.
You gain a competence bonus on dispel checks equal to 1/2 your master abjurer level.

Caster Level Increase (Ex): Upon reaching 6th level, add 1 to your caster level whenever you cast an abjuration spell. At 9th level, you instead add 2 to your caster level.

Moderate Abjuration Esoterica (Ex): At 7th level, your long study of abjuration magic leads to a breakthrough. You gain a new ability; this ability is triggered automatically when it applies: If you are subject to a spell that has a partial or half effect on a successful save,
you suffer no adverse effect if you successfully save.

Major School Esoterica (Ex): At 10th level, your knowledge of Abjuration reaches its peak. Three times per day, when casting an abjuration spell that normally has a range of personal,
you can instead choose to cast it as a touch spell that affects a single creature. When casting an abjuration spell that is an emanation centered on you, you can instead choose to cast it as a touch spell that emanates from the touched creature.

Phylacteric Vault Master Abjurist

The Eighteen Blades of Vode Nulan WiHa05